#ifndef _SNOW_TILE_H_
#define _SNOW_TILE_H_

#ifdef _WIN32
#pragma once
#endif

#include "tile.h"
#include "solidtile.h"
#include "entity.h"

class CSnowTile : public CSolidTile
{
public:
    CSnowTile(short int nHeight, short int nWidth, short int nDepth);
};

#endif